AI Insights · Timothy · July 2024
Top 5 Superhero Games on iOS in Switzerland - Q2 2024
In Q2 2024, superhero games on iOS in Switzerland saw varied performance in downloads, revenue, and active users.
The second quarter of 2024 showcased the dynamic performance of the top 5 superhero games on iOS in Switzerland. Here's a detailed look at how these games fared in terms of downloads, revenue, and weekly active users.
Super Fighter 3: Open City by Starplay Games saw an initial spike in revenue with $49 in the first week of April, but this figure gradually declined, reaching $10 by the end of April and ceasing entirely in June. Downloads started strong with 280 in the first week of April, maintaining a fairly steady range between 100 and 300 throughout the quarter. Weekly active users fluctuated, peaking at 853 in late April, before stabilizing around 644 to 793 by the end of June.
The Superhero League from Lion Studios showed a modest revenue increase, starting from $3 in late April and gradually rising to $16 by the end of June. Downloads peaked at 245 in late April and remained relatively stable, hovering between 100 and 236. Weekly active users saw a significant rise, starting at 506 in early April and climbing to 828 by the end of June.
Miraculous Ladybug & Cat Noir by Crazy Labs experienced a high revenue period in April, peaking at $480 in the week of April 22. This figure then tapered off to around $155-$174 in June. Downloads were consistent, fluctuating between 128 and 203. Weekly active users remained robust, ranging from 1.6K to 1.8K throughout the quarter.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. saw significant revenue spikes, particularly in the weeks of April 22 and May 13, reaching $27.4K and $19.3K, respectively. Downloads were relatively stable, with a notable peak of 300 in the week of April 22. Weekly active users showed strong engagement, peaking at 2.4K in late April and remaining around 1.8K to 2.1K for most of the quarter.
Marvel Contest of Champions by Kabam Games, Inc. enjoyed a steady revenue stream, with significant peaks in late April and late June, reaching $18.6K and $34.4K respectively. Downloads remained fairly consistent, ranging between 100 and 228. Weekly active users varied slightly, maintaining an average of around 800, with a peak of 955 in mid-May.
These insights are derived from Sensor Tower's data, providing a comprehensive look at the performance of top superhero games on iOS in Switzerland. For more detailed analytics, visit Sensor Tower.